grafikdon opened this issue on Feb 08, 2002 ยท 8 posts
hartcons posted Fri, 08 February 2002 at 11:35 PM
Have you tried the light cone effect (look under the Effects part of the spotlight in the properties drawer) and/or using the glow channel in some of your shaders and/or adding glowing objects at the point where the light is supposed to originate (and you could amplify the glow with the Aura scene effect)? Guess it depends on whether you need to have visible light beams.