Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 1:45 am)
I created a tutorial some time ago to show how to put Michael's "package" onto Vicky 1 & 2 and have it working as a posable prop with all Morph Targets (Traveller etc) working.
All the existing Michael texture maps also work with it and you only need Poser to do it (no modelling/paint programs needed).
I posted the tut to the Renderotica tech forum but it and all the other threads got cleaned out when they did their recent housekeeping.
If anyone is interested I could post it here (if I can find it) on this or another thread as well.
STORM
Why Not? Hehe Michael is a big beefy kinda male and sorta looks Michaelish in many characters. If one wanted to model a slighter less beefy kind of male Victoria would provide an excellent staring point. In addition there are many more morphs available for Victoria, particularly her head which could be adapted for a malelike look. If I remember correctly there was a suggestion some time ago that the next major figure should be a base type figure that could morph into both male and female, with hidden hip geometries that could switch on and off. There would be amazing possibilities for universal clothing items as well e.g. Catsuit that does both Male and Female. Nice work PapaBlueMarlin, keep going Regards STORM
The point is diversity. If you are trying to achieve a certain character Michael might work then again Vicky with a full range of male type morphs might work better. I think PapaBlueMarlin's Vicky/Male head is a superb character, reminds me a bit of the way Hollywood used to portray WW2 Nazi SS Officers in the movies (maybe I am thinking of some actor?). Add blond hair, a Black uniform and cap and you have that creepy/evil blond teutonic look from those movies. I hope you will make this one available to all of us PapaBlueMarlin. STORM
Actually, until Michael 2, the P4Guy had far more flexibility than Mike when it came to running the gamut from really hot to really ugly. Mike 1, no matter what you did to him, always looked like Mike 1. The P4, to me, still works the best: wider range of clothing props, wider range of character morphs, wider range of textures, lesser demand on resources. It's like anything else -- it all depends on what you do with the materials provided you.
Summfox, the Paul character mentioned above actually already exists, so you won't have to do it yourself. Someone jog my memory as to who has this figure and where it can be found. I had it for a short time, but I didn't like the way he looked. I could still see Vicki showing through, so I deleted him. But you can find Vicki's head already planted onto the P4Man body (or was it Michael's body?) Anyway, someone has already done it for you. I hope someone can locate the site for you. Melanie
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Content Advisory! This message contains nudity
PBM