PapaBlueMarlin opened this issue on Feb 11, 2002 ยท 25 posts
VirtualSite posted Tue, 12 February 2002 at 11:21 AM
Actually, until Michael 2, the P4Guy had far more flexibility than Mike when it came to running the gamut from really hot to really ugly. Mike 1, no matter what you did to him, always looked like Mike 1. The P4, to me, still works the best: wider range of clothing props, wider range of character morphs, wider range of textures, lesser demand on resources. It's like anything else -- it all depends on what you do with the materials provided you.