Forum: Poser - OFFICIAL


Subject: Super Hair Lock

macmullin opened this issue on Feb 12, 2002 ยท 28 posts


Jim Burton posted Thu, 14 February 2002 at 9:14 AM

On the polygon count, bear in mind that computers are getting upgraded, you can probably go well over the 20-30,000 polygons that I try to hold to. I think I'm going to allow 45,000 or so on my next hair, if the results justify it. Vickie is about 26,000 polys if I remember, however I think many are still not ready for Dina's 120,000 count, expecially if there is more in the scene than one figure with one hair. For right now I'd try and stay <60,000, at least. I use (roughly) 6 polys around x 45 long x 2 cylinders x 60 curls = 24,300, about what is in the San Francisco hair. You can see how it starts to add up real quick! I save all the polys I can, the inner cylinders have less polygons, I do "wild" hairs that are only 3 around and so on. Anyway, let me say that your curls do look really good, and it is a neat idea- just remember the hair should also be posable, (as a unit) to at least some extent. The San Fran hair is actually a true conforming hair, unlike the Poser 4 "Conforming curls", which only conform to the head and must be manually adjusted for neck twist. While it isn't perfect it will get you in the ball park for most poses, I'm going to try and allow for automatic shoulder movement in the next one, too - right now that part is still manual. Yep, hair is tough, but we all want better hair!