Forum: Carrara


Subject: Human figure

grafikdon opened this issue on Feb 13, 2002 ยท 7 posts


litst posted Thu, 14 February 2002 at 4:07 PM

Attached Link: http://jabberdoggy.com/Tutorials/Gingerbread/CDProject/GBMan.exe

Terri Willis' gingerbread man tutorial is excellent too . To seperate body parts, then just make your selection, name the polygons (Selection menu) and they will appear as groups in UVmapper (and Poser too i guess) . This way, you don't lose the normals and the seams will look good . At the other end, all the edges will appear smooth .