oranda opened this issue on Feb 14, 2002 ยท 4 posts
Nance posted Thu, 14 February 2002 at 9:08 PM
You can create self-tiling surface materials for props using UVMapper Classic. Somewhat tricky for complex shaped meshes, but great for something simple like a wall or floor. Now where's that pesky link... hmmm... had it around here somewhere. Oh well, if interested, search the forum for "tiling" or "tile" and look for a post by Steve Cox.