dkirk opened this issue on Feb 17, 2002 ยท 3 posts
jelisa posted Mon, 18 February 2002 at 12:06 AM
If you load the obj into UVMapper, then save it under a new name using the default UVMapper settings, then the model should import into Bryce with no errors. It will not bring the textures with it, so you'll have to apply them manually, but at least you got it into Bryce. Very rarely, this won't work either and you may need to run the UVMapper saved obj through Grouper. Hope this helps.