capsces opened this issue on Feb 18, 2002 ยท 19 posts
capsces posted Tue, 19 February 2002 at 10:16 AM
Well, Pokeydots, you don't have to spawn a morph target. Not sure why I said that, but following are steps to put a Boris face on Mike 2. 1. Add Boris to a new Poser scene and apply the face desired. 2. Choose FILE, EXPORT, WAVEFRONT OBJ from the menu bar at the top. 3. Click OK in resulting Export Range dialog. 4. In Hierarchy Selection click Universe to deselect all, then check Head. Click OK. 5. Name the file and choose where to save it. Click Save. 6. In resulting dialog, check As Morph Target and deselect everything else. Click OK. 7. Then you can create a new Poser file and add Mike 2 to your scene. 8. Select Mike's head and choose OBJECT, LOAD MORPH TARGET from the menu bar. 9. In resulting dialog, change shape1 to something like BorisHead. This will be the name on your new morph dial. 10. Click the Locate button, find and select the obj file you just saved. Click Open. 11. Click OK. 12. Now you have a new dial on the head called BorisHead. Set to desired value. Note that you may want to set HdMichael2 to 0, as I believe it loads set to 1. You will also need to adjust eyeball position and scaling of head and eyeballs where needed, as this information is not retained. After you have loaded the morph and saved your figure, you can delete the OBJ you saved in step 5. Let me know if you have any problems with my instructions, Pokeydots. Beth