Forum: Poser - OFFICIAL


Subject: "No Disk" Problem Solved Using WinXP ..........................................

geep opened this issue on Feb 19, 2002 ยท 30 posts


judith posted Fri, 22 February 2002 at 7:51 PM

Attached Link: http://www.morphworld30.com/tutorials/externalcalls.html

The difference is if the geometries are embedded or if the pz3 calls to an obj from the geometries file. If you delete the original obj, or move it, then you'll get an error Embedded geometries will hold generally, unless they've been corrupted, those that access the geometries folder will still have to have the original obj in the same folder it called to before. And the textures are not stored in the pz3, only the pointers on where to find them. If they've been moved, Poser will ask where to find them. And every once in a while something will happen that makes no sense at all. *shrugs* Traveler's got a tutorial at his site that explains it probably better than I am. Link attached.

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