Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
bloodsong has a downloadable fix for the flaming-nostril problem (using the same method as Kalypso's) at 3D Menagerie, for the P3 and P4 nude figures.
I put dark nostrils on the texture maps I make. Depending on design and skin colour I differ the degree of darkness. This works quite well.
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Senior MarketPlace Tester
If anyone sees a mind wandering aimlessly around..... It is mine.
I want it back.
Hi Maria Isn't it amazing what a difference doing this makes. I can't remember who suggested I try this.. Darn Cyberhiemers ;> But I do thank them :)
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Senior MarketPlace Tester
If anyone sees a mind wandering aimlessly around..... It is mine.
I want it back.
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This has bugged me ever since I started viewing this gallery a year ago. It happens even with the best, most 'photorealistic' renders, and (for me, at least) COMPLETELY destroys the effect of realism. Real people have darkened nostrils. Poser people don't. I don't know if it's a bug in the software, or something that's just been overlooked, or what, but in almost every render I've seen, it seems as if the nose just doesn't cast shadows in the nostrils. It's an embarrasing glitch in what I would otherwise call an excellent modeling program. I'll admit, I don't have much experience in Poser, having only played with the demo. But how hard is it to fix such a (seemingly) simple thing? Please respond with any answers/theories/flames. I'm really quite curious about this.