Axe555 opened this issue on Feb 23, 2002 ยท 33 posts
MikeJ posted Sun, 24 February 2002 at 1:33 PM
Hmmmm... they say that ray tracing is calculated by the computer by "following" computer-generated light rays from the source to the camera, and past/trhough anything else in the way. Something like that. But how is global illumination/radiosity calculated, since in theory, light is coming from literally everywhere, direct, reflected and ambient?