SVicious opened this issue on Feb 27, 2002 ยท 8 posts
jenay posted Thu, 28 February 2002 at 9:41 AM
hi there - here is a ground plane i created some weeks ago:
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# file generated by UVMapper
# NumVerts/NumTVerts/NumVNormals/NumFacets 4/4/0/1
# NumGroups/NumMaterials/NumRegions 1/0/0
# x/y/color/ppu 1024/1024/0/50.00000000
v -1.00000000 0.00000000 1.00000000
v 1.00000000 0.00000000 1.00000000
v 1.00000000 0.00000000 -1.00000000
v -1.00000000 0.00000000 -1.00000000
vt -1 3
vt 3 3
vt 3 -1
vt -1 -1
g Figure 1
f 1/1 2/2 3/3 4/4
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cut it out - save with a text editor as plane.obj and import it into poser and drop it down to the floor. scale it in x or z direction, rotate it to use as wall or floor. this plane us UV mapped and can take any texture - texture is tiled 2x2 times, so you can scale the plane much bigger than the poser ground without the blurring effect . hope this helps :)