Rennie opened this issue on Feb 28, 2002 ยท 2 posts
Stephen Ray posted Thu, 28 February 2002 at 6:57 PM
I load the transparency map in the B texture window and the regular Poser texture in the A texture window, use the regular texture in the Diffused color channel, and the transparency map in the Transparent optic channel. You also need to use the Blend Transparency option on the Material option menu ( in the lab ). Also make sure you copy and paste the trans map to the second window ( alpha ) in the Picture Editor. No need to adjust the optic transparency slider, since the alpha is driving the value and locations of transparency.