Lyrra opened this issue on Mar 03, 2002 ยท 55 posts
Lyrra posted Mon, 04 March 2002 at 6:19 PM
Phil, Looks good so far - some ideas/questions/points Are the pieces separate? I'd rather have the option to take the outfit apart if possible, more flexibility is good. Or if they are as one unit, the waistcoat should be possible to make invisible and still have complete geom for the shirt. My largest problem with the Adventurers outfit is that Mike's tights aren't complete geometry - if you hide the tunic he flashes :) If I'd known that I might not have bought it. There have been a number of requests for opening shirts - so that might be a consideration - as well as the addon ruffle (with transmap for lace) If its possible to a) make morphs for the cuffs for length and movement and such and b) make them removeable (invisible) so that those lovely gloves can be put over with out nastiness with the shirt. (which means the shirt sleeves need morphs to fit in the gloves, and to make that poofiness adjustable depending on the length of gloves/bracers) And of course, are you planning on matching the young/thin bodymorphs on Mike2? as that seems to be the prevailing type for this clothing :) Can you picture muscle4 in this? eeeeew :P oh and does anybody know of tights for mike? period hose - superhero tights - whatever. Tights :) And NOT the daz bodysuit.