caleb68 opened this issue on Mar 04, 2002 ยท 14 posts
hauksdottir posted Mon, 04 March 2002 at 8:26 PM
Another indicator for pricing is utility for general purposes rather than fineness for specialty purposes. If you are going for volume sales (with a lower price), the item should be something which almost everybody could want and use. Hair is an example: since it doesn't matter what period, genre, etc., most images have human characters and most characters have hair. If 95% of the users here can use it, then it is likely that you'll get enough sales to justify the lower price for your time. If you are going for researched accuracy and incredible detailing on a specialty item, you'll need to charge more to cover the time spent... but also realize that few people might need or want an ultra-realistic item with limited utility. An example here would be the Paris Opera house (several stories... with underground lake, stables, and gargoyles on the roof). People will ooh and ahh, but how many will actually need it? So when pricing, you need to guestimate whether 20 people will buy it or 200 people will open their wallets. Carolly