pixelicious opened this issue on Mar 05, 2002 ยท 10 posts
litst posted Tue, 05 March 2002 at 6:24 PM
Hi Scott, For the highlight that appears on te wall, my advice would be to simply edit its shader and put 0 in the highlight field . Simple, but effective ;) For the light, if you use a row of 5-6 bulbs with soft shadows, you should get something that looks good and renders quickly ... if you have enough RAM for the soft shadows . I hope it helps, litst