Forum: Bryce


Subject: Need tutorial for making a realistic pyramid!

HardRock1960 opened this issue on Mar 05, 2002 ยท 13 posts


haloedrain posted Sun, 10 March 2002 at 6:57 PM

I hadn't thought of using bryce to create the height map for the pyramid, thank you for the tip. Changing the resolution for 1024 to 4096 also seems to make a huge difference on the detail. I try to avoid such a high resolution because my computer has difficulty handling it, but in this case it seems necessary. I'd create a tutorial, but I don't have the webspace, and time is short here, too. But here's an extra note about creating the top of the pyramid where the top layer of stone has not been worn off: - duplicate the terrain of the lower part of the pyramid - go to the terrain editor and load the original gradient (you can also lower the resolution down to 1024 if you want) - use the clipping bracket to cut off the bottom of the pyramid until just a bit lower than where you want the top stone to begin - get a soft, medium-sized brush at the lowest height setting and paint an uneven line along where the red and white part of the image meet (this creates an uneven edge to where the top stones end) - click the check. Since the subplateaus moved the gradient of the first terrain to the side, the second terrain won't be aligned correctly. Go to top view, move it by tenths and hundredths til it looks even, and raise it just until you can't see the terrain underneath anymore. if you have any more questions, just ask