Forum: Carrara


Subject: Posing and texturing Poser figures in RDS

Cage opened this issue on Jan 16, 2000 ยท 6 posts


ClintH posted Sun, 16 January 2000 at 9:04 PM

Cage - Yea load up the Poser Importer. Works with 5.5. What version of Poser are you using. Poser 4 doesnt work near as well as Poser 3. Thats been my experience. converting to OBJ is just for still images to render in RDS. Not for animating. Make sure that you are using the proper T-Map with the porper Poser figure or it wont map right. Try this: In Poser pose a figure like you want. Then Export as OBJ. Import the OBJ into RDS. Use the Eye Dropper to select the shader on the figure. In that shaders color channel use a texture map and make sure its the proper one for the figure you are using. You might have to rotate the T-Map in the Shader for it to map right. Make sure that you drag the new shader, with the T-Map, onto the figure. See if that helps. If not let me know. I havent done a lot of animating of poser figures in RDS. I've tried it before but it was to slow for me to deal with. Let me know Cage. If that doesnt help I will try another approach. Regards, Clint

Clint Hawkins
MarketPlace Manager/Copyright Agent



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