6Dprime opened this issue on Mar 14, 2002 ยท 15 posts
Kelderek posted Fri, 15 March 2002 at 4:41 AM
You are reading it right, Routledge, it works like a charm :-) Sometimes you need to adjust the bumpmaps though, Vue misinterprets the scale of the bumps (I think they end up as 200% or something). But that's easy to fix in Vue's material editor. There was also an issue with pz3 trans maps when using volumetric lighting in Vue, it resulted in a milky white shine when rendering. This is resolved in the latest Vue patch (4.05), which can be downloaded from E-on Software.