Hey, looks pretty good! What is the polygon count? I don't know if anyone has actually done a workable hair modeled at the strand level for Poser. I do my hair at the curl level, the individual hairs made by the trans map, the multi-shell hair others do is a higher order yet. By way of comparision, this is the hair I'm currently working on, 110 curls or so, just under 20,000 polygons, about 4 1/2 Mb file size. Still has a way to go, it will probably be up to 25,000 polys and 125 curls when finished. Most of the curls are double layed, cylinders inside cylinders, to give them "body". ;-) I always assumed you would need 3 pilys around for each strand x 5 or so for length x 5,000 hairs at least or at least 75,000 polygons, which actually would be do-able, with Dina at 120,000 polys, but 10,000 hairs probably wouldn't. Plus the morphs would be killers, too!