wolf359 opened this issue on Mar 19, 2002 ยท 23 posts
wolf359 posted Tue, 19 March 2002 at 7:46 PM
Attached Link: http://66.70.166.29/motions/walkAE.mpg
I would Say that the untapped market are people want focus on the art of character animation I am aware that many people take alot of pride in building everything from scratch But really doubt that the lead animator of "Shrek" spent any time pulling on hypernurb cages or painting textures for that matter .I have rigged two human character meshes in cinema
before the propack hosting plugin
the process of setting the vertex weights and restriction tags
for the bones was ridiculously tedious and labor intensive. and if i wanted to make a variety characters with different clothing and hair for a short film the rigging process could take
Months!! nevermind the modeling
I have all the characters i need for my film
Mike 2 and all his variations
vicky2 and all her variations
Stephanie
DSi Dina
the Daz gremlin
tons of FREE clothing!!
several awesome free characters like the trooper in the link in my earlier
post in this thread
and a cute little female andriod that i made in the propack setup room
even if i despised poser i would by a copy, buy and install mike and vicky2
and use poser just to export thier various morphed meshes for rigging in max or MAYA etc.
and we cinema users have devised a way too add animated hair( See link) to our Hosted
poser figures by importing their BVH skeletons along with them and placing them inside the hosted figure for camera targeting particle emission and deflection( see attached pic)
so my production is well underway