wolf359 opened this issue on Mar 21, 2002 ยท 38 posts
wolf359 posted Thu, 21 March 2002 at 8:04 PM
Attached Link: http://66.70.166.29/motions/walkAE.mpg
WOW!!! I had no intention of starting a debate with this!! this whole geometry based hair trick got started as a side effect of something wayyyy!! more important ( to me).that being animated hair in cinema 4DXL 7 VIA a free plugin called "Hair Dept"
(see my test mpeg link please)
a few of us Cinema heads have figured out a way to attach animated flowing hair
(ala Aki Ross), to the heads of our poser figures hosted via the propack hosting plugin
by using their BVH skeletons as an achor
I just happed to notice some of these "wigs" might make decent static hair props
for stills in poser with some effort
and you super hertz pentium owners will do alot better than my ancient G3 thats my point about the render times
trans maps are a good Illusion for still renders but they are a big NO NO !!! in raytraced properly lit computer animation because they dont react properly to changing light and camera angles.
for that you need actual geometry.