-renapd- opened this issue on Mar 22, 2002 ยท 30 posts
steveshanks posted Fri, 22 March 2002 at 4:05 PM
well more of a keeping an eye on the poly count than putting it up, if you have to high a poly count it can effect how well the item poses, the more polygons we have the sharper a crease will be in the bend area also to many polygons can make a messy tailor morph if you need to reduce the size of the mesh (smaller breast morph).....anyway the short version is we'll try and optimise them so they'll work well in tailor and all the new ones are tested in it for errors before the cr2 is released.......Steve