HARBINGER-3D opened this issue on Mar 22, 2002 ยท 16 posts
macmullin posted Fri, 22 March 2002 at 5:06 PM
There is another Free UV mapper I use, which I find handy to have and is quite good is "Lithunwrap"(win only). You can download it at: http://www.geocities.com/lithunwrap/ It has the following features. * OpenGL 3D model viewer. * Easy to use UV coordinate editor. * UV maps get updated in real-time. * Assign materials per face to objects. * Pan and zoom in UV mapping space. * Export UV maps to high resolution bitmaps. * Soft, polygonal and rectangle selection tools. * Assign diffuse and opacity texture maps to materials. * Decal, planar, box, cylindrical, and spherical UV mapping. * Distortion free UV maps using detached face mapping. * Auto-generates UV mapping for tube and torus primitives. * Import/export LWO, OBJ, DXF, 3DS, ASC, COB, and X files. * Import many popular game file formats. * Import textures in BMP, TGA, JPG, PCX, DDS, TEX, OGF,LIF, MAT and RSB formats. *Create plane, box, cone, cylinder, sphere, geosphere, pyramid, prism, tube, torus, and 3D text primitives. *Includes a basic set of 3D modelling tools: moving, scaling,rotating, subdividing, aligning, extruding, bevelling, flipping, tapering, twisting, flattening, mirroring, triangulating, and untriangulating. *Runs under Win 95/98/ME/2K/XP (OpenGL on NT w/SP4) Dale MacMullin