davo opened this issue on Jan 19, 2000 ยท 24 posts
Anthony Appleyard posted Wed, 19 January 2000 at 10:30 AM
There are rules about making the figures, seems that stuff has to be in the xyz axis It is possible to have Poser rotation axes askew, such as the helmet-on-seating joint of my Gerry Anderson UFO alien model. Set it up as the nearest xyz-type direction; then there is a way to skew the axes, but not very good in Poser 3, and I had to finish the job by text-editing the desired angle into the .CR2 file.