wolf359 opened this issue on Mar 21, 2002 ยท 38 posts
TalmidBen posted Sat, 23 March 2002 at 3:35 AM
also, wolf, I had an idea that you could also probably work with. It would be to create a hybrid of a typical p4 hair model, like those Daz makes, and integrate it with your strands. I.e. only make some areas of the hair strand based. The base of the hair would be a regular model, but some bangs and such could be strands. This would reduct polygon count, and possibly even have a better effect. Also, integrating transmaps with this too could produce an awesome hair product.