Forum: Poser - OFFICIAL


Subject: Another Bad Hair day!

Jim Burton opened this issue on Mar 23, 2002 ยท 9 posts


Jim Burton posted Sun, 24 March 2002 at 2:32 PM

Thank guys & gals! After some more work here it is as a blonde again. I removed dome of the curls that were hidden and the poly count i sdown to about 22,000 again, which leave me aome headroom for the "wild hairs" that arn't put in yet. This is earring type 3, incidently. I also added the collars to the hair figure, they are children of the neck (all the mesh is in the neck part), but they work and conform, should save a lot of morphs, I'll have to update the San Francisco hir this way too. Anyway, just needs the wild hairs and I'm going to call it quit. I think it is going to finish out at about 25,000 polygons and 110 curls or so. Renders in about a minute (1000 x 800 or so render), on my computer which is somewhat faster than most. I'm still playing with the transmaps, I think I can soften that hard hairline a bit.