Dave opened this issue on Mar 23, 2002 ยท 21 posts
an0malaus posted Mon, 25 March 2002 at 6:08 AM
I believe you will always have a problem, in the absence of extensive postwork (which some, myself included, would like to avoid), transferring morphs from a higher density mesh, i.e. Vicky's breast or Steph/Mike's muscles to a lower density one, i.e. Steph's breast or Vicky's muscles (esp. intercostals - between ribs). The first thing I tried on Steph was larger breast sizes (ok, so sue me), but there are just too few polys to give reasonably smooth renders. Mazak's image above is a great example. Excellent muscle definition, but the breasts have noticeably sharp corners at the mesh vertices. Before I get too far OT though, and I don't want to be mistaken for downplaying anyones' efforts here, BTW, will there be a Mac version of Tailor? (I hear Mimic for Mac is once again in the pipeline, Yay!)
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