Netherworks opened this issue on Mar 27, 2002 ยท 7 posts
bloodsong posted Wed, 27 March 2002 at 4:50 PM
heyas; it's my opinion that if a piece of clothing only covers one part and one layer of parts around it, it's better to have it as a prop, with inherit bends turned on, rather than wasting a whole conforming figure on it. for example, a regular shoe would cover the foot and toes (possibly a bit of the shin). parent to foot with inherit bends, and you got that covered. the boot would cover, say, the thigh, shin, foot, and toe. too many pieces, so that would be a figure. however, i'm biased towards props. i think conforming clothing is a cool idea and all, but... i hate my scene to be cluttered up with so many 'figures.' i mean, you put a shoe prop on, and it's tucked away over there in the prop menu out of the way.... you know. sheesh, i'm working on a figure that, besides the base figure has 5 hairpiece figures, two conforming clothing figures, and one cape figure on him. that's a heck of a lot for one guy. :)