Forum: Poser - OFFICIAL


Subject: 1957 Chevy almost done.

Duddly opened this issue on Mar 25, 2002 ยท 32 posts


Duddly posted Wed, 27 March 2002 at 6:35 PM

One problem is vertually every original poly has been changed in some way. The body still looks quite like the original but it isn't. The original .3ds file I started with was a single fully welded object with no material assignments whatsoever and not even close in scale. I doubt any program could find any similarities. What I was thinking of doing is making the CR2 reference two .OBJ files (one with the body and one with all the extras) and offer the one with the body for free distribution. For those that don't want to pay for the "extras" that would be a great place to start as all they would have to do is assign colors and reflection maps to the material assignments, and it would look great as is. It wouldn't articulate or be nearly as detailed but it would work where the original doesn't, at least not without ALOT of work. Making it work was probably more than half the job. I would have loved someone to have done half the work for me for free. Does This sound reasonable?