Forum: Poser - OFFICIAL
Subject: Guess im stuck
AutoBot2000 opened this issue on Mar 28, 2002 ยท 5 posts
Little_Dragon posted Thu, 28 March 2002 at 2:24 PM
- Little_Dragon steps up to the lecturn and adjusts his imaginary spectacles * A MAT is a modified pose file (.pz2) that only applies material settings to a figure. Materials, in this case, are colors, texture maps, bump maps, reflection maps, transparency settings, etc. An OBJ is the wireframe mesh or model. It usually ends up somewhere in Poser's geometries folder. Poser uses Wavefront .obj format for geometry. The CR2 is a character file. It contains all of the information that Poser needs to make an .obj poseable (joint information, IK, limits, and so on). It also stores all of the figure's morphs. BUM is a proprietary file format used exclusively by Poser. When you select a JPEG or TIFF file as a bump map, Poser will automatically convert it to BUM format, which it will then use. Pro Pack doesn't convert files to BUM format; it will use the JPEGs without conversion (although it can still use BUM maps). Yes, when you load a clothing item for Victoria to wear, you have to click the Create button (double check marks), rather than the Change button (single check). The clothing must be "conformed" to Victoria in order for it to fit right. With the clothing selected, go to the Figure menu and select "Conform To..." From the pull-down menu, select Victoria (she'll probably be Figure 1, if you loaded her first). Click OK, and the clothing will be conformed to her body; it'll move along when you pose her. * steps down from the lecturn *