![](https://live.cdn.renderosity.com/forum/comments/641735/file_2872.png)
This is as close as I can get it. DAZ3D Light Map for Victoria and the 05 'pink' texture for the prop. If you stare at it you will see a 'u'-ish bow shape where the prop impacts. But it seems 'good enough for government work for now. On anything but a closeup you won't see it. Which satisfies my character's needs (where I don't need closeups but I am working on a nude for a story). Plus I can now use the prop in whatever other figures and scenes involving nudes that I come up with. Vicky plain just looks silly in the pubic region. And even with all of the morphs I've tried there, I've not yet found anything that resembles a woman's shape even from a far away shot... Maybe I'm just overly particular about it. But I figure if I'm going to put a realistic scene together and have the model seem real I don't wan't her to suddenly drop out to cartoon level at the hips. To fix it I had to mess with the ambient solor. setting it to all 6's on the RGB. I then matched all of the other aspects between the prop and body.
Truth has no value without backing by unfounded belief.
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