tree opened this issue on Apr 01, 2002 ยท 5 posts
tree posted Mon, 01 April 2002 at 12:52 PM
So I put the hat on the head, put the head on the "pawn" body, then export the jolly trinity as an .obj. Then I import into Bryce. Is each item an individual that needs its own tex/transmap? Where do I find and/or create the texture map to use in the paint program to smartly color the object? Is UV Mapper involved somewhere? Thanks for your prompt reply. You truly rock. TREE