Forum: Bryce


Subject: WIP: "Seadragon"

Aldaron opened this issue on Apr 07, 2002 ยท 3 posts


Aldaron posted Sun, 07 April 2002 at 2:08 PM

So I thought I'd give it a try in Bryce. So far it's not bad, 212 objects with over 1 million polygons. The volume cloud eats up a LOT of render time. Any ideas of the best way to achieve the sea foam around the rocks and top of the wave?