CODY opened this issue on Jan 23, 2000 ยท 14 posts
dutchman posted Sun, 23 January 2000 at 12:40 PM
Import your 3ds file into Poser. Export the file as an object file. Map the object file in UVMapper. Import the object file into Poser. Save object file as 3ds. Then if you have a program you can import the 3ds file into that allows texture mapping, apply your textures and when you import the 3ds file the textures will be there. This applys to your question omly if you have a 3ds file that needed a texture map applied to it. I use Rhino and explode the mesh into all the parts. poser will have each material listed. Dutchman.