OpticalSingenoid opened this issue on Apr 07, 2002 ยท 19 posts
OpticalSingenoid posted Tue, 09 April 2002 at 12:11 AM
Visual, Lots of Morphs to work on: Thickness, width, Straight, curled, Eye Movements & Shapes, etc... Well, Making them as a figure occured to me about an hour ago! :-) Maybe use the an existing CR2 as a Base? The part about 2 layers??? If you are refering to leftUp most corner of the leftEye, then it's simply a Bug in the Skin Texture. I'll post a WireFrame of them, so you'll see exactly how they are constructed. Thing is, i didn't make a base for them. Meaning none of the strands are connected... I might have to rethink that... And i must experiment some more, to get the lowest poly count possible. I want them to be usable by everyone! :-) Later! Anik