konan opened this issue on Jan 22, 2000 ยท 9 posts
communion posted Mon, 24 January 2000 at 4:21 PM
What about when you replace a body part with a prop in Poser, then create an animation you want to export to 3d Studio, would it work? Would I have to remap the object? Are we using .3ds files here, or are we exporting to .obj to do this. (Preferrable, as this is the best format for mapping.) Does this plugin interpolate morph targets from each frame exported from Poser? Does this mean that I have to create geometry for each frame of animation I want to transfer. IE, for example, I have a 10 frame animation to export to 3D Studio: When I export from Poser do I export each frame of animation as a seperate .3ds/.obj file, then import these as morph targets in MAX? Little bit more background on how this utility works, would definitely sway my decision to buy the plugin. Will there be a functional demo? co(V)(V)union