Preston opened this issue on Apr 10, 2002 ยท 26 posts
Mason posted Thu, 11 April 2002 at 12:36 PM
Looking at the above picture I'm also wondering if its a transmap issue. Notice that it blows up right when it reachs his eyebrows, which I assume are transmapped. Alpha textures and objects usually get sorted out last in a render process because you can partially see through them. I'm wondering if this is an effect of the glasses and their alpha with the eyebrows.