Forum: Bryce


Subject: How to start-up with bryce? Do I need to be a good artist?

two885 opened this issue on Apr 13, 2002 ยท 21 posts


Aldaron posted Sat, 13 April 2002 at 5:18 PM

Well if you come at Bryce as a playset instead of an art program you might feel a little less intimidated by not knowing art. Think of the models you create as "toys", sorta like Licoln Logs, Tinker Toys, Legos, etc. And Bryce as your photographer's studio. As someone said above a lot of models are created in other programs though Bryce can create many wonderful models itself once you learn all the in and outs, but it just takes practice and experimentation. If you have an idea for something you want to do and aren't sure on how to do it then come here and I'm sure someone will help. Take it one step at a time. Download some models so you don't have to worry about making them and practice adding textures to them, then place them in a scene with some lighting. When you are comfortable with that then tackle actually creating your own models. This is a boat that I'm working on, it's completely boolean using a cylinder as the main hull then using cubes as negatives and spheres as intersect and negatives I came up with this. One thing I can't figure out is the cube I used to cut out the depression also cut slots into the sides though the cube is narrower than the ship. Needless to say it was a surprise because that is exactly what I was planning on doing anyway and thought I'd need other cubes to cut the slots, instead it was done all in one step. Bottom line take Bryce World 4 and play around with all the neat stuff in Bryce. If you have an idea for a composition you'd like to do then take certain parts of it and build it separately until you get what you want ( so you can experiment to see what works and what doesn't work) then when you have most of the things you want for the pic then put it all in one scene and work from there. Whew! Didn't mean to be so long-winded. LOL Welcome to the boards.