two885 opened this issue on Apr 13, 2002 ยท 21 posts
Kate posted Sun, 14 April 2002 at 6:26 AM
Bryce was my very first 3d program - after one night of playing I was hooked. I didn't post images until I'd played for two years LOL and I see stuff now that puts my attemps to use it to shame...but! the best advice I can give you is first go with what's in your head, you have stuff you want to do, want to see as an image, and do it.... then use the same principles that are used in all art, the composition of the scene, the lighting ( very important ), the camera angle...what do you want people to focus on when they see your work, what idea did you have to portray.... Seeing what others have in mind when they work is a good tool but it's what YOU want to say that's most important.... I can also recommend you spend time on Bryce textures, download heaps, play with them, save the ones you like, a model is plain grey until you add the texture and that can make or break an image...you see this in some of the comments left by others but it can't be stressed enough, texture creates scale, mood, depth. Think of the artistic principles used in photography - the 3x3 rule for example, you divide your image into six quandrants, there are diagonal lines to follow, no centre, each major piece of work the viewer concentrates on is on a dissecting point of those lines or in a quandrant, create depth by changing the focus from one quandrant to another in a smooth and flowing line..... ramble ramble...sorry Use Bryce!