KattMan opened this issue on Apr 12, 2002 ยท 15 posts
dwilmes posted Sun, 14 April 2002 at 10:23 AM
Since you aren't a registered user, you were using the shareware early Version 4, which was issued before the PPP and Vicki2, and cannot handle such files. I remember sending you an early beta of 5, since you had an interest in and knowlege of CR2 files, but didn't get feedback and so dropped you from the beta program, thus whatever version you are running is a minimum of 30 builds behind the latest ver5. CR2Edit is NOT a CR2Editor, I think you are confusing it with CR2Editor, by John Stallings, and that may be the basis of the confusion. It includes a dual pane Poser-oriented editor, with features such as immediate movement to any body part, but very few users ever need to use it, due to the automation of the tools. CR2Edit can create and work with any type of Poser file including OBJ, not just CR2 files. The app name is a holdover from the days of early Poser3, when it was first released. Clicking buttons is what CR2Edit is all about. For example, to create a CR2 with an external OBJ from one with embedded geometry is one click, then 2 save dialogs, for the CR2 and OBJ. Literally hundreds of files on sale at DAZ and elsewhere have been created with this tool, including hair, props, and characters/clothing. (It should be noted that the latest SP for the PPP makes files that can crash ver5.16 and earlier, due to the fact that certain lines are no longer inserted, and in some cases these lines served as markers for CR2Edit. Some of these issues are handled in the final build for ver5, but many will not be. Ver6 does handle these, as well as most hand-hacked files where proper formatting has not been implemented, the manual editor will in fact tell you where in the file the most common erros have been committed. Ver 4 and non-users should get 5, since the upgrade path from 5 will be cheaper than starting with 6.) Many people use CR2Edit to create conforming clothing, there are a number of ways to go about it. Most commonly, a Master CR2 is created from from the figure to be conformed to, the OBJ is repointed, the extra body parts are dragged to the trash can, JP's are tweaked or transferred from a similar clothing file. In ver6, there is a JP setup room that I think is better than Poser's, since it has undo's plus incremental saves to RAM. I tried for a long time to figure the JP's mathematically, but no matter what, they almost always needed some more tweaking, it seems there is art as well as science involved. If you can consistently create perfect JP's mathematically, my hat is off to you, and I say this without sarcasm. I'm still mystified by the math of figuring the spherical falloff lines and showing them in the JP room, I can get some to work but then others are way off. At any rate, I don't care about competition, this isn't how I make my living and I will never get back the thousands of hours that have gone into this app over the years -- there are over 63000 lines of code in the latest build, the exe is much bigger than Poser itself. If your tool can make consistently-usable conforming CR2's with just a couple steps, this is very useful indeed, and I'm sure your app will do well. regards, Dan