bloodsong opened this issue on Apr 14, 2002 ยท 22 posts
nyar1ath0tep posted Sun, 14 April 2002 at 4:47 PM
I noticed that the textures are all stretched along the upper/lower edges, which implies that UVMapper can't do the DAZ-style maps that would eliminate this planar-mapping stretching effect. I have to say "implies" because I can't use the current version of UVMapper Pro. What method would you use to remap the obj file to eliminate the stretching effect?