Forum: Bryce


Subject: Bryce questions

BOOMER opened this issue on Apr 14, 2002 ยท 14 posts


Stephen Ray posted Sun, 14 April 2002 at 7:20 PM

The DTE ( deep texture editor ) is where procedural textures are made ( Bryce's on board or local textures ) How are you going into the Picture editor? If you go in by: clicking on the four arm guy ( on the create palette ) This is for making picture objects, a 2D plane will be made with the texture on it. If you go in by: Object/Edit 2D Picture You need to have the object selected in the scene window first. If you go in by: clicking on the Source Editor Button on a texture window ( in the materials lab ) make sure you exit the picture editor by clicking on the check, if you use the X no changes will be saved. Using the check or X to exit goes for all of bryce's Labs.

Stephen Ray