Forum: Vue


Subject: If Tesign doesn't say all...

Xav opened this issue on Jan 25, 2000 ยท 11 posts


tesign posted Wed, 26 January 2000 at 12:43 AM

Hi Bloodsong, yes, I painted it from the top. You can try and round the side. The idea is to break them terrain up into pieces of 'fragments'. As water streams down, certain area can be as thin as a ribbon cloth, and the attached droplets are always not that round but rather smooth and irregular due to gravity as it comes down. I started of with a normal terrain. In Terrain editor, go to "paint" and start digging randomly. Before you do this, refer to the manual for the various option like brush setting/size/strength/altitude/softness setting etc.. The whole idea is to treat that loaded terrain as a 2d lump of mass with certain thickness. You want to flatten certain areas and puncture them with holes. Ceratin areas are still joint though you want them to be as fragmented as possible. At the end of it all, your target is a splash like 2d image but with various thickness. From here, apply liquid material to them and pay attention to the transpareny %tage, clear to murky, and the use of complimentary colors of you scene for the fade out color. The ideal here is to have it as transulent as possible. Once that is done, you can dulicate as many as you want. Rotate and size them in any diretion to have various variation. Work in layers at this and have their color vary slightly for depth effefects (sort of like for transmap hair method). Place them where they make things look real. Btw, the curve outward is by painting through at the edges. It can be a slant or slope too. Bill