Forum: Bryce


Subject: Bryce 6 suggestion-list. Please everyone, tell your wishes for Bryce 6 here!

Rayraz opened this issue on Apr 28, 2002 ยท 43 posts


Rayraz posted Sun, 28 April 2002 at 2:43 PM

Here's my wishlist for now: 1. The skylab is great so wy not make it the best on the market. Let's include the ability for multiple suns, planets, moons stellar nebula's and so on. It would be nice if you could import your own planet-, sun-, nebula-maps. More advanced things such as celestial objects interacting with each other. Like a black hole sucking stallar gas out of nearby stars/suns. The same thing can be used for systems with multiple suns. More advanced cloudmovement would be nice too. And how about more than two cloudlayers. Importing your own textures for stars and starmaps would be nice too. 2. The treelab should be modified so that you can import all kinds of props like flowers, fruits, different leafes, and of course some nice extra controls for these objects. Wind should be nice too, in order to animate the leafes. A separate mode for smaller plants, not only for trees. 3. The metaballs are nice but how about setting a meta-switch to all the objects so you cannot only let balls melt together, but cones, cilinders, latices and so forth too. 4. The multireplicator is great for create some special effects, but it's not always good enough. Let's introduce a particle system. 5. Animating is nice, but what Bryce doesn't have is a collission-detection and physics system. That would be very handy. 6. Fluid-dynamics would be nice too, the water can look to unreal when animating it. 7. Making IK-lab would be nice to make character-animation a bit more easy. 8. More advanced moddeling tools are a must. How about Nurbs, Subdivision-surfaces or a modelling-system like Amapi has with drawing lines to sketch out a model. 9. Image based modelling. 10. Multiple render-modes. It would be nice to make some other non-raytracing modes too. If you could set these per texture you can really improve rendertimes. 11. Multiple layers. If you can rerender just those objects that you have edited you don't have to rerender the rest of the scene. This increases the work-flow. 12. More advanced export features. It would be nice to export all your Brycian models and not just luntains and lattices. Well this is about it. What do you 'Brycers' out here think?

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