Rayraz opened this issue on Apr 28, 2002 ยท 43 posts
tonyJ posted Sun, 28 April 2002 at 6:03 PM
1 Fast rendering of course, usable volumetrics 2 INTERFACE OVERHALL, Its time for multiple displays, make it look like Carrara. Open GL 3 More intuitive texture editor 4 global exposure slider A La Vue D'Esprit 5 sort the duff skies out.Suns that actually look bright,not a duff hard edged flat disk. editable moons and planets,Ability to ad more than two cloud planes, ability to edit them with slider controls separately. 6 plants, with export ability (the will never do it I know) 7 the ability to alter terrain meshes in true 3d not just grey scale info to give Bryce the ability to generate asymetrical rock forms..if this can be done without turning it into a full blown modeller, a move that would probably shoot up the price. Could this be done with just mesh subdivide and magnet tools, posibly ad true displacement using Bryce procedurals?