Forum: Poser - OFFICIAL


Subject: RESPONSE TO "THE TRUTH ABOUT AMY"

Pamola opened this issue on May 01, 2002 ยท 47 posts


lgrant posted Wed, 01 May 2002 at 2:48 PM

Pamola said: "The simplest way to clear up the matter with regard to our error, is to say that IT IS NEVER ACCEPTABLE FOR AN ARTIST CREATING ORIGINAL GEOMETRY(MESH), TO MIX AND MATCH BODY PARTS WITH ANOTHER ARTIST'S ORIGINAL GEOMETRY(MESH)." Even that's not an absolute. You can always negotiate with the author of the other mesh for permission to use it. How you split the revenues between the two authors is not germane, but the communication is essential. In most cases, crediting the author of the other mesh somewhere would also be good from the artistic integrity standpoint (not claiming as your work something that isn't), and also to keep people who discover the other mesh in your product from thinking you stole it. Perhaps just a line in the readme that said, "We've always thought Posette had the most beautiful hands imaginable, and rather than try to improve on perfection, we have received kind permission from DAZ/Curious Labs to use them on this character," would reassure people that everything was on the up and up, and would let the author of the beautiful hands get credit for his work. I get the feeling reading the forums that a lot of merchants are afraid to approach other merchants for permission to use their works, fearing that their request will be rejected without consideration. At CastleDev, we have been involved in many collaborative projects with other merchants, and so far, have found our inquires to be well and politely received. Lynn Grant Castle Development Group