Forum: Vue


Subject: First vue image and the questions it gave me

scifiguy opened this issue on May 03, 2002 ยท 8 posts


scifiguy posted Fri, 03 May 2002 at 4:14 PM

Ooops! Nope, you're right. Its 4.05-(something or other). I don't know why I thought it was 6. Oh well, I'll get the update and hopefully that will clear some of it up. Gee...I guess replicating that city block so many times wasn't such a good idea! Maybe I just overwhelmed it with all those polys and freaked it out? Vue only sucked up a little over 300mb of ram so I thought it would be OK. Poser needs swap file to render just Mike and the bike! Let me clarify...yes, the plus sign is there, but when I select something under it I can't change whatever I want individually. For example, if I select the neck, Mike's body map shows up on the material sphere and I can open and edit it (the only thing I can select and see a texture map BTW). If I select anything else, nothing shows up in the material box and if I try to edit it anyway Vue gives me a message about "different materials for the groups selected" and that my new material will be applied to everything. What groups? How is selecting only his finger "groups"? I get that same message for the headset, armor, etc. So where are the materials for the headset mouthpiece and eyepiece, or the bike's hood, side panel, etc. that are all separate in Poser? With the bike, the only thing there is bikemain. Bikemain applies changes to the entire bike as if it was one solid thing without different material areas. A thought...could this have something to do with parenting in Poser? I parented everything to Mike including the Bike so it would stay stuck to his butt while I posed him. Maybe I shouldn't do that if I'm going to render in Vue?