Marque opened this issue on May 03, 2002 ยท 46 posts
Lemurtek posted Sat, 04 May 2002 at 8:54 AM
You know, it's funny. Up to now, I havne't sold anything, everything I've done has been for free. And I allow commercial renders using my stuff. I put stuff out for free because I enjoy seeing people use my work. The reason I allow commercial usage is simple. It goes back to the "whose art is it anyway" debate. Some people feel if you don't make all your models, textures, lighting etc., then it really isn't your art. I don't feel that way, and I don't feel any need to dictate what you can do with YOUR render. Now, I don't allow poeple to sell the actual models and textures I make, and I like the occasional credit when someone uses something of mine, but you put the time, effort and talent into making a render, it's YOUR art. I also disagree with the term profiteering. When the ceo and his/her cronies walk away with millions while their employees lose all their benefits, that's profiteering. When a ISP in a small town suspiciously like the one a cetain lemur inhabits, buys out the competition, then raises prices and cuts back from 56K to 33.6, that profiteering. An artist who makes a couple of bucks selling a print of art they made using some item from freestuff is hardly profiteering. There is a pretty big difference between profiting and profiteering. I do agree that, being free, this decision should be in the hands of the creators. I also agree some sort of flag on whether or not commercial use is allowed should be implemented for free stuff. 3-D Arena does this nicely, so could Renderosity. Regards- Lemurtek