Forum: Carrara


Subject: Long Hair Is Trickier Than I Thought

twillis opened this issue on May 05, 2002 ยท 12 posts


twillis posted Mon, 06 May 2002 at 7:21 AM

I was using gravity of 200. I'll try changing the y-direction to 0, and then maybe adjusting to get the hair out of his face. After I wrote the bit about longer last segment, it occured to me I could try using a long-skinny tip object. Those experiments look promising, so far. Might also work for short, kinky hair. I'll have to practice with the wiggle shaders, too; I haven't got a good feel for using those yet.